Pepijn Rijnders
Creative Director
As an artist at Davilex Games, Pepijn was one of the first artists in
the Benelux to work with the Playstation 2 development tools. After
tuning his art and animation skills at university, his hunger for game
development returned. At Playlogic Game Factory he dove into the
Playstation 3 game development tools, working on the artwork for “Aqua
Vita”, a Playstation Eye title.
During his career, Pepijn worked on a solid list
of titles and learned the ropes of the games industry. He can be
described as a creative, yet technical, artist with a wide range of
skills that cover all game development areas.
In the summer of 2007 Pepijn started as a
freelance game artist. To pursue his personal goals and dreams in the
games industry and to expand his success as a freelancer, he founded
Sakari Games with Sander Brandenburg.
Softography of Pepijn
Rijnders
|
Project
A2 Racer 4
US Racer
Knight Rider
Wizard of Funk
Aqua Vita
|
Platform
PC
PS2
PS2
PS2
PS3
|
Employer
Davilex Games, NL
Davilex Games, NL
Davilex Games, NL
Playlogic Game Factory, NL
Playlogic Game Factory, NL
& Sony London, UK
|
Sander Brandenburg
Technical Director
After Sander graduated in Computer Science in Amsterdam and received
his MS in Software Engineering, the games industy was his next big
playground. He started his game industry career at Playlogic Games
Factory as a gameplay programmer and soon became a senior programmer
working on game engines on different game consoles. He gathered
in-depth experience on console programming and optimizing on three
Playstation 3 projects, and a one Playstation 2 project.
During his career Sander can be marked as very talented and extremely
driven. In late 2007, there was a divine wind blowing from the south
that lured him into Belgium. After working as a freelance graphics
programmer for Larian Studios, he joined forces with Pepijn Rijnders
and founded Sakari Games.
Softography of Sander
Brandenburg
|
Project
Xyanide Resurrection
Wizard of Funk
Ember
Aqua Vita
Mesmerize
|
Platform
PS2
PS2
PS3
PS3
PS3
|
Employer
Playlogic Game Factory, NL
Playlogic Game Factory, NL
Playlogic Game Factory, NL
& Sony London, UK
Playlogic Game Factory, NL
& Sony London, UK
Playlogic Game Factory, NL
& Sony London, UK
|
Elise Van Marcke
Managing Director
From
early on, Elise was interested in organizing projects with a creative
background. Because of this she studied film in Brussels and management
in Den Bosch, The Netherlands. As Public Relations Manager she provides
solid business strategies regarding communication and planning of
Sakari Games' projects. Given the diversity of her studies, she is able
to work from both a creative as well as a business perspective.
Merlijn Van Holder
Technical Artist
Merlijn dropped by one time to show some of his work and was
hired the moment he presented his Half-Life 2 mods. Merlijn has a
degree in graphic design and during his study occupied most of his time
modding and creating indie videogames. His knowledge of games is
extremely wide and diverse making him a solid level designer. The only
scary thing about Merlijn is that he, and he alone, thinks he is
invisible.
Softography of Merlijn Van Holder
|
Project
Project Hull-Breach
The Color of Adrenaline
Insurrection
The Forgotten War Solar Basic
|
Platform
PC
PSP
PC
PC PC
|
Employer
Half-Life 2 Mod
Indie Game Half-Life 2 Mod
Far Cry Total Conversion
Indie Game
|
