Team

Pepijn Rijnders
Creative Director

As an artist at Davilex Games, Pepijn was one of the first artists in the Benelux to work with the Playstation 2 development tools. After tuning his art and animation skills at university, his hunger for game development returned. At Playlogic Game Factory he dove into the Playstation 3 game development tools, working on the artwork for “Aqua Vita”, a Playstation Eye title.

During his career, Pepijn worked on a solid list of titles and learned the ropes of the games industry. He can be described as a creative, yet technical, artist with a wide range of skills that cover all game development areas.

In the summer of 2007 Pepijn started as a freelance game artist. To pursue his personal goals and dreams in the games industry and to expand his success as a freelancer, he founded Sakari Games with Sander Brandenburg.

Softography of Pepijn Rijnders

Project

A2 Racer 4
US Racer
Knight Rider
Wizard of Funk
Aqua Vita

Platform

PC
PS2
PS2
PS2
PS3

Employer

Davilex Games, NL
Davilex Games, NL
Davilex Games, NL
Playlogic Game Factory, NL
Playlogic Game Factory, NL
& Sony London, UK

Sander Brandenburg
Technical Director

After Sander graduated in Computer Science in Amsterdam and received his MS in Software Engineering, the games industy was his next big playground. He started his game industry career at Playlogic Games Factory as a gameplay programmer and soon became a senior programmer working on game engines on different game consoles. He gathered in-depth experience on console programming and optimizing on three Playstation 3 projects, and a one Playstation 2 project.

During his career Sander can be marked as very talented and extremely driven. In late 2007, there was a divine wind blowing from the south that lured him into Belgium. After working as a freelance graphics programmer for Larian Studios, he joined forces with Pepijn Rijnders and founded Sakari Games.

Softography of Sander Brandenburg

Project

Xyanide Resurrection
Wizard of Funk
Ember

Aqua Vita

Mesmerize

Platform

PS2
PS2
PS3

PS3

PS3

Employer

Playlogic Game Factory, NL
Playlogic Game Factory, NL
Playlogic Game Factory, NL
& Sony London, UK
Playlogic Game Factory, NL
& Sony London, UK
Playlogic Game Factory, NL
& Sony London, UK


Elise Van Marcke
Managing Director

From early on, Elise was interested in organizing projects with a creative background. Because of this she studied film in Brussels and management in Den Bosch, The Netherlands. As Public Relations Manager she provides solid business strategies regarding communication and planning of Sakari Games' projects. Given the diversity of her studies, she is able to work from both a creative as well as a business perspective.


Merlijn Van Holder
Technical Artist

Merlijn dropped by one time to show some of his work and was hired the moment he presented his Half-Life 2 mods. Merlijn has a degree in graphic design and during his study occupied most of his time modding and creating indie videogames. His knowledge of games is extremely wide and diverse making him a solid level designer. The only scary thing about Merlijn is that he, and he alone, thinks he is invisible. 

Softography of Merlijn Van Holder

Project

Project Hull-Breach
The Color of Adrenaline
Insurrection
The Forgotten War
Solar Basic

Platform

PC
PSP
PC
PC
PC

Employer

Half-Life 2 Mod
Indie Game
Half-Life 2 Mod
Far Cry Total Conversion
Indie Game





 
 
Sakari Games | Lange Winkelhaakstr. 26 Office 23 | 2060 Antwerp Belgium | info@sakarigames.com | +32 32 31 43 55